C#

레이스

s0002 2023. 1. 5. 18:02

using System;
using System.Collections.Generic;
using System.Text;

namespace Study05
{
    
    class Wraith
    {
        string state0 = "은신해제";
        string state1 = "은신";
        string state = "은신해제";
        int hp=120;
        int maxHp=120;

        public Wraith()
        {
            Console.WriteLine("레이스 생성");
        }
        public void Cloak()
        {
            if (this.state == state0)
            {
                Console.WriteLine("은신합니다");
                this.state = state1;
            }
        }
        public void DeCloak()
        {
            if (this.state == state1);
            {
                Console.WriteLine("은신 해제합니다");
                this.state = state0;
            }
        }
     
        public void Attack(Wraith target)
        {
            if (target.state == state0)
            {
                Console.WriteLine("공격했습니다");
            }
            else
            {
                Console.WriteLine("공격하려 시도했으나 실패했습니다");
            }
        }
        public void Hit(int damage)
        {
            if (this.state == state0)
            {
                Console.WriteLine("공격받았습니다");
                this.hp = this.hp - damage;
                Console.WriteLine("현재 체력:{0}/{1}", this.hp,this.maxHp);
            }
        }

    }
}